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Themes, themes, themes!

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JuntaJoe



Joined: 07 Nov 2004
Posts: 7391
Location: Texas

Posted: Tue Sep 27, 2005 7:35 pm    Post subject: Themes, themes, themes!  

So we've just played 3 straight thematic games.

And we have several in the pipeline.

Did anyone note the additional storage in the Master thread?

I want to store tested themes for future GM's.



So here is my request.

Brf's pod people game and bannie's witch game were entertaining.

Now that the games are over, the GM's have the ability of hindsight to decide what really worked and what needs adjustment.

I'd like all GM's that run a theme or creative twist in a game to generate a neat synopsis so I can copy it into the storage.

Since we award the creativity ribbon for GMing, it seems smart to get a well written brief on the new ideas and themes.

You can use the game discussion thread or simply pm the final write-up to me and I'll award your ribbon.
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Darkness



Joined: 25 May 2005
Posts: 1895
Location: Rotterdam, Netherlands

Posted: Tue Sep 27, 2005 9:48 pm    Post subject:  

*feels like she's back in kindergarten, with all these ribbons everywhere*


you know when you had done something right, you'd get a sticker on your hand or something.. weee ;)
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Darkness



Joined: 25 May 2005
Posts: 1895
Location: Rotterdam, Netherlands

Posted: Tue Sep 27, 2005 9:54 pm    Post subject:  

btw, i think the most important aspect of a theme is that people are able to 'connect' to the theme and the characters.
In Brf's Poddies theme, everyone was talking about the Pod-people and the other names of the roles, while in other themes, people seem to keep on falling back to the old terms, the wolves/monsters, the seer, the vigilante.


the GM will have to do his part to keep the theme alive while the game is running (without writing endless stories each day that no-one reads anyway), while the players have to try and make it work aswell. Theres no fun in having a LOTR theme with Nazgul and Dwarves (for example) if everyone keeps on talking about wolves and masons.
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Brf



Joined: 07 Nov 2004
Posts: 3754
Location: Belvidere, Illinois

Posted: Wed Sep 28, 2005 5:15 am    Post subject:  

I tried to give the roles distinctive names and repeated them a lot in the introduction. The Pod People sounds scary and unusually funny at the same time. The Lovers roles -- which I personally do not like -- played the important parts of The Technician and The Volunteer, which were mentioned several times in the Intro.

A strong storyline is important too... giving the characters a feel of the unfolding drama. I tried to fit the voting conversation into the storyline too, to make the players feel like they were really part of the action -- bannie locked into his office, with Nibbycat sniffing under the door, for instance.
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JuntaJoe



Joined: 07 Nov 2004
Posts: 7391
Location: Texas

Posted: Wed Sep 28, 2005 9:46 am    Post subject:  

All very correct.

But now you are stalling. :lol:

Gimmee a well written paragraph on the theme along with a list of it's components.

I want one from bannie too.
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Brf



Joined: 07 Nov 2004
Posts: 3754
Location: Belvidere, Illinois

Posted: Wed Sep 28, 2005 10:55 am    Post subject:  

Well.... all of that is in the "TWG 4 Scenario and Prelude" thread in The Cistern.
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bannie



Joined: 22 Mar 2005
Posts: 1966
Location: Boston

Posted: Wed Sep 28, 2005 4:36 pm    Post subject:  

wait, we have to file paperwork now? :shock:
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NibbyCat



Joined: 07 Nov 2004
Posts: 3203
Location: Eastern Ohio

Posted: Wed Sep 28, 2005 5:12 pm    Post subject:  

Don'cha just love how they sprung it on you?
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DrJoshuaFalken



Joined: 10 Nov 2004
Posts: 227
Location: The Temples of Syrinx

Posted: Thu Sep 29, 2005 7:07 pm    Post subject:  

Civil War: Find the Confedrate (or Carpetbagger), standard rules should work.

Nazi Germany: Find the Jew (just an idea, I love Jews btw), standard rules should work

Today: Find the independent thinker, standard rules,will take place in a school. the one selected by the cliquists will have weapons planted on their person or have a rumour spread about involving the target's plot to commit mass-murder (because you know how high school rumours are always true), and be taken away by es los fedurales to be sent to a mockery of a trial, if any trial at all.

Whereever: Find the Sausage

50s: Find the communist, if you do run this one I call dibs on GM.
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Brf



Joined: 07 Nov 2004
Posts: 3754
Location: Belvidere, Illinois

Posted: Thu Sep 29, 2005 7:11 pm    Post subject:  

I think we will avoid the Nazis finding the jews one....
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NibbyCat



Joined: 07 Nov 2004
Posts: 3203
Location: Eastern Ohio

Posted: Thu Sep 29, 2005 8:20 pm    Post subject:  

I debated doing a WWII/Hogan's Heroes kind of theme, but I remembered an episode from the core group's not-too-distant past, and thought better of it.
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Brf



Joined: 07 Nov 2004
Posts: 3754
Location: Belvidere, Illinois

Posted: Thu Sep 29, 2005 8:29 pm    Post subject:  

Hogan's heroes was such a funny show.... all those jewish actprs making fun of the Nazis.
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JuntaJoe



Joined: 07 Nov 2004
Posts: 7391
Location: Texas

Posted: Thu Sep 29, 2005 11:19 pm    Post subject:  

You people are incorrigable! :?


Yes, You have to file your paperwork. It's a compliment for running a good game that deserves to be remembered for later use.

No, I have no intention of writing all of these up myself after every game. I'm not dumpster diving into the Cistern either.

Cripes, you guys are a bunch of slackers. It's a synopsis, not a novel. :roll:


And let's not change the purpose of this thread. It's not a place to discuss new themes. We already have a game discussion thread. This thread is about me kicking your slacker butts into writing a friggin' paragraph after you finish a game.

Next theme suggestion posted here gets deleted on sight! :x




It's like herding cats, I swear......
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Georgie



Joined: 31 May 2005
Posts: 1070
Location: Hawaii, USA

Posted: Thu Sep 29, 2005 11:29 pm    Post subject:  

Deleted by Joe.

I'm serious, folks.
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DrJoshuaFalken



Joined: 10 Nov 2004
Posts: 227
Location: The Temples of Syrinx

Posted: Fri Sep 30, 2005 12:17 am    Post subject:  

Deleted by Joe.
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Darkness



Joined: 25 May 2005
Posts: 1895
Location: Rotterdam, Netherlands

Posted: Fri Sep 30, 2005 5:36 am    Post subject:  

can you read ?
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NibbyCat



Joined: 07 Nov 2004
Posts: 3203
Location: Eastern Ohio

Posted: Fri Sep 30, 2005 7:47 am    Post subject:  

~the kitty tentatively raises her paw~ Errr, if you don't want us to post in this thread, why not just lock it and make it a sticky?
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JuntaJoe



Joined: 07 Nov 2004
Posts: 7391
Location: Texas

Posted: Fri Sep 30, 2005 10:01 am    Post subject:  

Because I'm still waiting on the responses from Brf and bannie.

I also am not going to sticky something that is Cistern bound shortly.

Somehow everything got off track in this board with the explosion of threads.

New threads should be about only 2 things. Very temporary threads or serious construction work. Offhand kibbutzing or minor suggestions have a home in two threads made for exactly that purpose. Game theory in one and game commentary in the other. Players come here to get the latest information on the last and next game. Seeing a board filled to the brim with meandering threads bogs down the preparation process.


We've been through all this before during June. Everyone slapping up threads and comments every which way. It took locking threads, deleting posts, combining, archiving threads prematurely, yelling at people, and me being a serious SOB just to get order here then. It chased some newbies off for good as well.

I'm not in the mood to go through all that again. But I will if I have to. I'd rather everyone get with the program voluntarily instead. Everyone here knows me by now. I can do things hard or I can do things soft. But I still do what has to be done. So why fight me on this? This will not be a board with pages of threads containing semi completed and semi random thoughts. I want our visitors and newcomers to be able to find impending game data at a glance.

Get with the program so you can avoid having to watch me make an ass of myself again.

Please. :?
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Brf



Joined: 07 Nov 2004
Posts: 3754
Location: Belvidere, Illinois

Posted: Fri Sep 30, 2005 11:31 am    Post subject:  

JuntaJoe wrote: Because I'm still waiting on the responses from Brf and bannie.


Brf wrote: Well.... all of that is in the "TWG 4 Scenario and Prelude" thread in The Cistern.
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Darkness



Joined: 25 May 2005
Posts: 1895
Location: Rotterdam, Netherlands

Posted: Fri Sep 30, 2005 12:15 pm    Post subject:  

JuntaJoe wrote:
No, I have no intention of writing all of these up myself after every game. I'm not dumpster diving into the Cistern either.



not that i really care :P
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